[iDC] The SL Unleashing.

Mechthild Schmidt mschmidt at nyc.rr.com
Wed Jan 13 02:04:26 UTC 2010


Micha and list,

Your experience with LL bureaucracy is not what I would have  
expected. My supportive mail was based on small to mid-scale student  
projects, my own art work and my general support of open source and  
the community it fosters. None of my uses require extensive research -
... So I humbly adjust my view on LL support of academia.

Best,
Mechthild Schmidt






On Jan 12, 2010, at 2:34 PM, micha cardenas / azdel slade wrote:

> I forgot to add, but wanted to share, about the university/artist  
> pricing... To be totally safe, let's say that I have a close friend  
> who recently started working on a project with a local medical  
> school to do simulations for hospitals of expensive things like  
> evacuations and difficult things like pandemic virus outbreaks.  
> Their group was in discussion with linden labs about getting a grid/ 
> nebraska server, but  it was hugely expensive (55k) and the  
> restrictions were outrageous. Not only were they not allowed to  
> even have access to the command line on the machine or install any  
> software, they said they were responsible for backup (how, if we  
> can't install backup software or access the database???) because  
> they were "likely" to lose all of our data (scripts and objects)  
> any time there was a software upgrade. They also worded the  
> contract so that they own any "derivative works" and the group owns  
> "artistic output" but were very vague about what that meant, only  
> saying that "artistic output" means video, images and sounds, but  
> refusing to say that the group owns what they'd actually be  
> spending most of their time building, scripts and objects. After  
> that insane debacle they decided to put our energy into researching  
> opensim and that's where they're headed now.
>
> I could go on and on, but that would bore you, and it was totally  
> clear that linden labs is only interested in building up a walled  
> garden, and they treat corporate/educational customers with their  
> own grid machines the same as opensim, as a terrifying "outside" to  
> be kept as separate as possible.
>
>
> 2010/1/11 micha cardenas / azdel slade <azdelslade at gmail.com>
> Hi all,
>
> I just wanted to chime in quickly, because I'm swamped this week...  
> Thanks for mentioning my work earlier, I really appreciate it. (and  
> liz, i'm a she!  ;-)  )  Stephanie mentioned to me that I should  
> pop in here and the discussion has been very engaging already.
>
> It seems like this is often a problem new media artists are faced  
> with, or i feel faced with, is wanting to engage a critique of  
> technology by using that technology, and the danger of advertising  
> that technology or being the avant-garde that leads to later  
> commodification. I see often in San Diego these cheap little  
> minicars with GPS audio tours of the city and think of how locative  
> media has been commodified that way. Or the other day I bought my  
> first online video through amazon because I couldn't find episode  
> 12 of fringe anywhere else, and it was exactly like all the other  
> sites, megavideo, etc, except with a $2 charge. In that case, the  
> pirates totallypaved the way for a profitable service and amazon  
> reaps the rewards.
>
> So I often find people looking at my work and thinking I love  
> second life or I'm promoting it in a way. But I still hope that I  
> can subvert the original intention of these technologies for  
> something I think is more ethical or positive. Like when I used an  
> HMD in my performance, all the ad's for HMD's are military guys  
> training for warfare, not transgender / transexual people  
> developing new genders. Or similarly with the Transborder Immigrant  
> Tool, I think we're using the GPS system, deployed by the US  
> military, to subvert borders, not exactly their intended use.
>
> I have a lot of strong critiques of linden labs, but my hope is  
> that they're just the AOL before the Internet, as I wrote in this  
> series of articles:
>
> http://arsvirtuafoundation.org/research/2008/08/01/_a-warcry-for- 
> birthing-synthetic-worlds_-part-1/
> http://arsvirtuafoundation.org/research/2008/08/08/_a-warcry-for- 
> birthing-synthetic-worlds_-part-2/
> http://arsvirtuafoundation.org/research/2008/08/15/_a-warcry-for- 
> birthing-synthetic-worlds_-part-3/
>
> and that soon we can all move towards opensim and a distributed,  
> more "democratic" or horizontal metaverse where we control the  
> servers and all kinds of new possibilities will open up.
>
> Until then, I still use SL largely for a question of audience. Its  
> hard enough to get people to an event in SL, I think (and when they  
> do show up the sim crashes), than to get them to reconfigure their  
> viewer to log in to Opensim.
>
> I just try, when I talk about my work, to talk about the critiques,  
> how SL can be a space of freedom with regards to gender or bodies,  
> but it can also be a space of hyper racism and sexism without  
> consequences, and it can be a great space to build your dreams for  
> fee, but it is also a hyper commodified space where most people buy  
> everything including their eyes and skin. But of course no medium  
> is without problems, or platform, I guess a big part of the  
> question is how well our work brings the inherent inconsistencies/ 
> contradictions/conflicts/joys in things to life...
>
> Ok, once I get through more of this week I'll chime in on the  
> discussion of DAC...
>
> Thanks!!!
>
>   micha
>
>
>
> 2010/1/11 Mechthild Schmidt <mschmidt at nyc.rr.com>
>
> LL gives all academic and not-for-profits a 50% discount on land/ 
> island purchases.
> That is quite a discount. Most other cost (outside of advertizing)  
> such as services, objects, scripts are sold by other SL members not  
> by LL.
> The pennies of upload costs for media do not deserve mention.
>
> I believe LL should be a 'model citizen' and promote fair working  
> conditions (I'm sure someone from LL is following this topic).
> But (unless the transgressions are egregious) I do separate the  
> company from the product they make.
> While wondering myself if SL has stagnated in their development or  
> made unwise turns in their management philosophy, I feel there is  
> too much Linden-bashing in these posts.
>
> So I feel compelled to come to the defense of SL:
> To me SL is a wonderfully creative tool with a very low learning  
> curve for basic tools.  I do not expect Maya functionality in a  
> real-time app. The camaraderie was mentioned already. SL brings  
> together like-minded people across cultures (though anglo-american  
> dominated). It is far from perfect, but it has much potential if  
> the development keeps up with other virtual or social media platforms.
>
> I find it actually quite a compromise between commercialism and  
> altruism. I do not know of another platform with that extent of  
> functionality, popularity, accessibility etc that has the option to  
> be free of charge at a low level. I know WOW has free servers - but  
> you do not own the assets, a hugely important aspect to me.
>
> Yes, I have a laundry list of complaints - but bottom line LL  
> provides me with a very affordable, creative tool that they support  
> and develop. Of course they have to have commercial clients. It  
> would be naive to think they could exists from just the artistic  
> and academic community alone, such as Allan's $14 or my own frugal  
> ways. In fact we are piggy-backing on the financing of the likes of  
> IBM.
>
> So let's play nice and share some of our ideas and playbor.
> (For the record - nobody pays me to write this)
>
> Best,
>
> Mechthild Schmidt
>
>
>
>
>
> Mechthild Schmidt
> Degree coordinator, Clinical Associate Professor
> Digital Communications and Media
> McGhee Division, New York University
> 726 Broadway, #669
> New York, NY 10003
> mschmidt at nyu.edu
>
> ---------------------------------------------------------------------- 
> ----------
> on cost of climate bills:
> “... take into account ... the cost of inaction, which is the  
> extinction of the human race. Period.”
> Kevin Parker, global head of Deutsche Bank Asset Management, who  
> tracks climate policy.
> http://www.nytimes.com/2009/12/09/science/earth/09cost.html?th&emc=th
> ---------------------------------------------------------------------- 
> ----------
>
>
>
> On Jan 10, 2010, at 11:33 AM, Lynn Hershman wrote:
>
>> The original linden folks were committed to the arts and offered  
>> student
>> art competition with not only free land but $5000.00 prizes.  Also  
>> helped
>> in an installation at the Venice biennalle,
>> San Jose tech museum and my installation at sf moma.
>> I am not sure if this continued when the new administrators  came in.
>> Simon Biggs wrote:
>>> I am not aware of Linden sponsoring any academic institutions or  
>>> research
>>> projects. However, they do make free land available for one off
>>> time-limited
>>> educational activities. I considered that as a taster to attract  
>>> deeper
>>> (paying) involvement, but perhaps it is part of a larger marketing
>>> strategy?
>>>
>>> Best
>>>
>>> Simon
>>>
>>>
>>> Simon Biggs
>>>
>>> Research Professor
>>> edinburgh college of art
>>> s.biggs at eca.ac.uk
>>> www.eca.ac.uk
>>>
>>> Creative Interdisciplinary Research into CoLlaborative Environments
>>> CIRCLE research group
>>> www.eca.ac.uk/circle/
>>>
>>> simon at littlepig.org.uk
>>> www.littlepig.org.uk
>>> AIM/Skype: simonbiggsuk
>>>
>>>
>>>
>>> From: helen varley jamieson <helen at creative-catalyst.com>
>>> Reply-To: <helen at creative-catalyst.com>
>>> Date: Sat, 09 Jan 2010 22:22:04 +1300
>>> To: 'idc' <idc at mailman.thing.net>
>>> Subject: Re: [iDC] The SL Unleashing.
>>>
>>> linden must also benefit enormously from all the academic research
>>> that's been done into/around SL; i wonder, does linden fund/sponsor
>>> anything, or are the universities/researchers paying for their  
>>> land etc
>>> as well as donating the research?
>>>
>>> helen
>>>
>>> ricardo at ambriente.com wrote:
>>>> Hello Everyone,
>>>>
>>>> I'm not on Second Life although I'm one of those people who  
>>>> created an
>>>> avatar long ago and didn't return to it.
>>>>
>>>> I'm writing now, because when I read about critical artists  
>>>> using SL,
>>>> I'm
>>>> dumbfounded by the lack of criticality toward Linden Lab, their
>>>> treatment
>>>> toward employees and that artists using SL are uncritically  
>>>> contributing
>>>> to a commercial product with questionable ethics.
>>>>
>>>> I'm largely writing from the position of an educator who has seen
>>>> talented, young students eagerly take jobs with Linden Lab only  
>>>> to be
>>>> overworked and underpaid - taken advantage of for lack of  
>>>> professional
>>>> experience.  Linden Lab has a history of hiring young talented  
>>>> college
>>>> graduates, paying them a low salary and demanding well over 8  
>>>> hours a
>>>> day.
>>>>  Kids stick with the job, because they think it will lead them
>>>> somewhere.
>>>> I find this treatment of young artists entirely unethical.  And  
>>>> it's
>>>> disappointing to here of critically engaged artists using a  
>>>> corporate
>>>> platform without a critical perspective toward the corporation  
>>>> that they
>>>> are playing tribute to by contributing to its environment and  
>>>> popularity
>>>> while it mistreats its employees.
>>>>
>>>> ricardo
>>>>
>>>>
>>>
>>> --
>>> ____________________________________________________________
>>>
>>> helen varley jamieson: creative catalyst
>>> helen at creative-catalyst.com
>>> http://www.creative-catalyst.com
>>> http://www.avatarbodycollision.org
>>> http://www.upstage.org.nz
>>> ____________________________________________________________
>>>
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>>
>> _______________________________________________
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>
>
> _______________________________________________
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> (distributedcreativity.org)
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>
>
> -- 
> micha cárdenas / azdel slade
>
> Lecturer, Visual Arts Department, University of California, San Diego
> Artist/Researcher, Experimental Game Lab, http:// 
> experimentalgamelab.net
> Calit2 Researcher, http://bang.calit2.net
>
> blog: http://transreal.org
>
>
>
>
>
> -- 
> micha cárdenas / azdel slade
>
> Lecturer, Visual Arts Department, University of California, San Diego
> Artist/Researcher, Experimental Game Lab, http:// 
> experimentalgamelab.net
> Calit2 Researcher, http://bang.calit2.net
>
> blog: http://transreal.org
>
>
> _______________________________________________
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> (distributedcreativity.org)
> iDC at mailman.thing.net
> https://mailman.thing.net/mailman/listinfo/idc
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>
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